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Hasard is an interactive performance and urban intervention exploring the relationship between games and contemporary society. The performance happens simultaneously on all four sides of a city block, proposing different ways for the passerby to play. According to the French thinker Roger Caillois, the four elements of games are: agôn (competition), alea (chance), mimicry (simulation), and ilinx (vertigo). In Hasard, gambling is performed as a metaphor for the financial sector and how it is structured based on games that generate societal power imbalances. The work was created in 2012 by ERRO Grupo and was shown in the same year in different Brazilian cities such as Florianópolis, Biguaçu, São José, Porto Alegre, and São Paulo.